Mobile Computing and Mobile Accessibility
MobileASL (NSF funded) 
Neva Cherniavsky (CSE), Jaehong Chon (EE), Jacob O. Wobbrock (iSchool), Eve Riskin (EE) and Richard Ladner (CSE)
Conducting user-centered laboratory and field studies of MobileASL, which allows deaf people to
communicate with video using today's mobile phones and networks. Seeking to understand system
parameters and effectiveness, factors affecting use, and communicative aspects of using ASL over
this medium.
Bonfire: Extending Laptop Interactions with Projected Surfaces
Shaun K. Kane (iSchool), Daniel Avrahami (Intel Research), Jacob O. Wobbrock (iSchool), Beverly Harrison, Adam Rea, Matthai Philipose and Anthony LaMarca (Intel Research)
Using computer vision and micro-projectors to extend laptop applications onto the surrounding tabletop.
TapSongs: Rhythm-Based Password Entry
Jacob O. Wobbrock (iSchool)
Devising a user authentication method that uses a single sensor tapped according to a song rhythm.
Useful for logging into devices that have no space for keyboards or gestures. May also be useful for
blind users of touch screens.
Mobile Accessibility for Physical and Situational Impairments
Jacob O. Wobbrock and Shaun K. Kane (iSchool)
Seeking to understand mobile accessibility challenges caused by physical and situational impairments.
Designing new techniques and systems for improving mobile accessibility.

Kane, S.K., Wobbrock, J.O. and Smith, I.E. (2008).
Getting off the treadmill: Evaluating walking user interfaces for mobile devices in public spaces.
Proceedings of the ACM Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '08).
Amsterdam, The Netherlands (September 18-20, 2008).
New York: ACM Press, pp. 109-118.
Best Paper Award.

EdgeWrite (NSF funded) 
Jacob O. Wobbrock and Brad A. Myers (Carnegie Mellon University)
Making text entry possible on a variety of devices through a simple, versatile, reusable design
for letter-like text entry. EdgeWrite was originally designed as an assistive technology for improving
text entry on PDAs, but now has versions on trackballs, joysticks, touchpads, sensors, keys, and more.