Mobile Computing and Mobile Accessibility

MobileASL MobileASL (NSF funded)
Neva Cherniavsky (CSE), Jaehong Chon (EE), Jacob O. Wobbrock (iSchool), Eve Riskin (EE) and Richard Ladner (CSE)
Conducting user-centered laboratory and field studies of MobileASL, which allows deaf people to communicate with video using today's mobile phones and networks. Seeking to understand system parameters and effectiveness, factors affecting use, and communicative aspects of using ASL over this medium.


Bonfire Laptop/Tabletop System Bonfire: Extending Laptop Interactions with Projected Surfaces
Shaun K. Kane (iSchool), Daniel Avrahami (Intel Research), Jacob O. Wobbrock (iSchool), Beverly Harrison, Adam Rea, Matthai Philipose and Anthony LaMarca (Intel Research)
Using computer vision and micro-projectors to extend laptop applications onto the surrounding tabletop.


TapSong TapSongs: Rhythm-Based Password Entry
Jacob O. Wobbrock (iSchool)
Devising a user authentication method that uses a single sensor tapped according to a song rhythm. Useful for logging into devices that have no space for keyboards or gestures. May also be useful for blind users of touch screens.


Woman walking with mobile phone Mobile Accessibility for Physical and Situational Impairments
Jacob O. Wobbrock and Shaun K. Kane (iSchool)
Seeking to understand mobile accessibility challenges caused by physical and situational impairments. Designing new techniques and systems for improving mobile accessibility.


EdgeWrite for Palm OS EdgeWrite (NSF funded)
Jacob O. Wobbrock and Brad A. Myers (Carnegie Mellon University)
Making text entry possible on a variety of devices through a simple, versatile, reusable design for letter-like text entry. EdgeWrite was originally designed as an assistive technology for improving text entry on PDAs, but now has versions on trackballs, joysticks, touchpads, sensors, keys, and more.