XNACS1Lib: CSS490 Spring 2011
Sets animation parameters for a sprite sheet primitive. Zero-based first frame column for the beginning sprite in the animation sequence.Zero-based first frame row for the beginning sprite in the animation sequence.Zero-based first frame column for the ending sprite in the animation sequence.Zero-based first frame row for the ending sprite in the animation sequence.How many ticks the animation will pause for on each frame.The behavior of the animation loop.

Namespace: XNACS1Lib
Assembly: XNACS1Lib (in XNACS1Lib.dll) Version: 1.0.0.0

Syntax

C#
public void SetTextureSpriteAnimationFrames(
	int beginX,
	int beginY,
	int endX,
	int endY,
	int ticksPerFrame,
	SpriteSheetAnimationMode mode
)

Parameters

beginX
Type: System..::..Int32

[Missing <param name="beginX"/> documentation for "M:XNACS1Lib.XNACS1Primitive.SetTextureSpriteAnimationFrames(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,XNACS1Lib.SpriteSheetAnimationMode)"]

beginY
Type: System..::..Int32

[Missing <param name="beginY"/> documentation for "M:XNACS1Lib.XNACS1Primitive.SetTextureSpriteAnimationFrames(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,XNACS1Lib.SpriteSheetAnimationMode)"]

endX
Type: System..::..Int32

[Missing <param name="endX"/> documentation for "M:XNACS1Lib.XNACS1Primitive.SetTextureSpriteAnimationFrames(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,XNACS1Lib.SpriteSheetAnimationMode)"]

endY
Type: System..::..Int32

[Missing <param name="endY"/> documentation for "M:XNACS1Lib.XNACS1Primitive.SetTextureSpriteAnimationFrames(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,XNACS1Lib.SpriteSheetAnimationMode)"]

ticksPerFrame
Type: System..::..Int32

[Missing <param name="ticksPerFrame"/> documentation for "M:XNACS1Lib.XNACS1Primitive.SetTextureSpriteAnimationFrames(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,XNACS1Lib.SpriteSheetAnimationMode)"]

mode
Type: XNACS1Lib..::..SpriteSheetAnimationMode

[Missing <param name="mode"/> documentation for "M:XNACS1Lib.XNACS1Primitive.SetTextureSpriteAnimationFrames(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,XNACS1Lib.SpriteSheetAnimationMode)"]

See Also