On June 20th Mike and
Kelvin met at Kelvin’s Office. The following are records from our
discussion.
- The
Othello assignment: we have decided this assignment is too advanced to be a
“1-D array” assignment. We will keep this assignment and figure out where to
place it.
- Ladder
and Rope: instead of racing to the goal, here, players traverse the grid in
search of gold. Player iterate through each grid cell, if they pass through a
cell with gold, they get the points and the gold pot disappear. There are a
limited set of gold pots. Each turn a player can:
- Roll
die: get a number between 1-4 and advance by that
number
- Take
a chance: create/edit a ladder or rope
- if
ladder/rope exists, it will be modified (type won’t change, but
destination will)
- if
ladder/rope does not exist, a random one will be created and
- Solution:
1-D array represent the play map, a separate smaller 1-D array of references
to the gold pot.
- Each
goldPot: pts, Location (in the map), string reference to image for
drawing, and a valid flag (already taken ).
- Goals
of assignment: 1D array of reference to objects
- Iterate
through: (to look for an item)
- Edit:
edit the elements of the array
- work
with null reference in array
- Due
this Friday:
- Topic-cover-schedule
(in CVS/MSR_Game/ASsignmentSchedules/)
- Fill
assignment for Mod-And-Operator
- Including
student XNA_Description for the assignment
- Make
sure all our links works fine in the new CVS
structure.
- Mike
will finish the above items and send Kelvin an email on Thursday night.
Kelvin will package all the materials and send it to
Ruth.
- Due
next Wednesday (next meeting at 1pm on next
Wednesday):
- Kelvin:
- Link
list: simple pong-like bouncing game (for Help Desk link
list)
- Rope
and Ladder:
- For
both assignment, Kelvin will finish the XNA assignment and the Student
Guide.
- Mike:
- Othello
assignment:
- include
the assignment spec (pre/post test, grading rubric,
etc.)
- porting
the C++ solution to C#.
- LinkList:
finish the assignment spec (pre/post test, grading rubric,
etc.)
- Deadlines;
- Our
goal is to hand Ruth LinkList (Pong-like game) and 1-D array (Rope+Ladder)
by next Friday.
- We
must work out the last game on next Wednesday.