On Jan 17th Mike and
Kelvin met at Kelvin’s office, here is the record of the
conversation:
i.
Required Text: The book on problem
solving
ii.
Recommended Reference Text: two such
texts, one on GameMaker, and one on C#.
i.
Final project for this course will
be a 2D exploration (somewhat pack-man like game), where under the user control
the hero will wonder around the world picking up points and avoiding enemies. We
will build the assignments toward this final
project.
ii.
Assignment 1: due 2 weeks (on
working with IDE and conditional statements)
1.
GameMaker: a hero
moving, if encounter enemy, stop
2.
XNA: implement the same
thing:
a.
Required concepts/skills:
conditional statement
iii.
Assignment 2: two weeks later (on
working with arrays and loops)
1.
GameMaker: including
wall units limiting the world
2.
XNA: the
same
iv.
Assignment 3: probably introduce the
idea of concepts
v.
Assignment 4: introduce
enemy
vi.
Final
project
i.
Delivery Assignment 1 in both XNA
and GameMaker, implementation only [Kelvin]
ii.
Test/Trace cases for student, one
example is testing for world bound. [Kelvin]
i.
By this weekend: Kelvin and Mike will each complete
their work. We will have a mini-release to ourselves so we can perform QA on the
release (test everything).
ii.
By next weekend:
release.