From: Kelvin Sung [KSung@uwb.edu]
Sent: Friday, August 01, 2008 4:50 PM
To: John Nordlinger; Kelvin Sung
Subject: July 2008: Progress Report on: XNA CS1-Lab Workbook
Re: XNA CS1-Lab
Workbook: July 2008 Progress Report
June/July time frame there
was some vacations taken. The vacations have given us great opportunity for
foreign visits and PRs. We are looking at opportunities of getting Universities
to use our materials. The project is moving forward on schedule. Here are some
- PR and
Dissemination: Kelvin gave two talks during his vacation time in Singapore:
Development Company (MDeC), Cyberjaya Malaysia:
MDeC is a government appointment company that is charged to work with
higher education in Malaysia
to assist the development of multimedia technology in Malaysia.
I was invited to present our XGA work to about 20+ faculty members from 4
universities in around Cyberjaya (near to K.L.). The talk was very well
received, I visited the MultiMedia University (MMU) after the talk and we
are seeking opportunities for future collaboration. In addition, MDeC is
interested in our XNA based curriculum. All in all, a great visit, with
lots of future potentials.
Alumni Talk at Kelvin’s Elementary School in Singapore. The only reason I
mention this is, I gave a talk to 4th, 5th, and 6th
grade students, a portion of my talk was based on the XGA materials we
have developed. In this portion of the talk, the students and I discussed
and programmed a very simple character moving around on the screen. The
students were impressed out of their minds and couldn’t stop clapping
their hands. This got me thinking, we can’t really hope to teach elementary
school students code, but we can show them what can be done and hopefully
inspire a few of them!
code: done with chapters 2, 3, and 4. With 10 chapters to work on, this
represents about 40%. We are making good progress.
and explanation of the examples: we are done with Chapter 3. This
progress is also on schedule.
environment: as we start producing sizeable amount of materials, the
folder and CVS structures are continuously being updated. We can hope this
should be settled now.
writing and conferences:
deadline is end of August, this year we have 4 items planned (for
i. XGA second paper on assessment: this will be
continuation of last years paper, this year we have lots of assessment results
and this paper will discuss this results.
ii. GameMaker class for non-majors: this is the new class
we have designed and taught based on the materials from XGA. We will
concentrate on our very creative approach of interleaving GameMaker and XGA.
iii. Workshop on XGA: this will be similar to last years’
MS-pre conference workshop. Alternatively, as we have more materials from the
current Lab workbook project, we may choose to present these results instead.
Last year’s experience in the MS pre-conference workshop really helps here!
iv. Panel on Games-Theme CS1 classes: our panel was not
successful last year, this year we should try again.
this conference will be in October, we have two submissions accepted, we
will be spending time on preparing for these:
i. G. Orr, K. Sung, B. Wilson, and D. Wolff
(Organizer/Moderator), "The Content And Role of The Computer Graphics
Course in Small Liberal Arts Colleges," To appear in Panel at CCSC-NW
2008 Conference, October, 2008.
ii. M. Panitz, and K. Sung, "Incrementally Incorporating
Video Games Into Instruction Using XNA Game-Themed Assignments," To appear
in Tutorial at CCSC-NW 2008 Conference, October, 2008.
we are planning on developing a paper describing our approach in XNA Lab
- Others: Kelvin
attended MS GameFest in Seattle,
and MSR faculty summit. Both where great with lots of relevant
information. Faculty summit is of particular rewarding, Kelvin ran into
Reed Stevens from UWS Education Department. Reed will work with Kelvin in
developing materials for assessing the effectiveness of the XNA lab