Morning: Section-2: Introduction to and working with the
XnaAssignmentBase library.
XnaAssignmentBase Library:
documentation and
tutorial on the library. This library is especially designed to support faculty with no
graphics and/or games background to experiment with games/graphics based
assignments.
Our last version: Here is the Link to
our last version of the
blockbreak game. Be sure to try Buttons A and B.
The only differences is this version supports multiple balls going at
the same time, and you can pause the game (with Start-Button or
W-Key). Here is the
source code to
this game.
Afternoon: Section-4:
Examine sample assignments and wrap up.
Here are the 7 game-themed assignment modules you can use in your CS1/2
courses. (Release 0.99, Release Date: Feb 25, 2008).
Guide to working
with the XnaAssignmentBase Library: Here are a
series of implementation guides that show you how to develop game-themed
applications based on the XnaAssignmentBase library.
Here is the
source code to the XnaAssignmentBase library.
Warning: this source code is work in progress, we apologize for
the general lack of comments and/or structure. We expect/hope, in
general, people will use the library, rather than work on
the library.
What do you think?:If you have read this far! Thank you so very
much. We'd appreciate it very much if you can take another minute or two and
fill out this feedback form (this is a word document)
and send it to
ksung@u.washington.edu. We sincerely appreciate your interests.
This document and the related materials are developed with support from
Microsoft Research Computer Gaming Initiative under the Computer Gaming
Curriculum in Computer Science RFP, Award Number 15871.