John Porter is the co-lead of the Critical Gaming Project and a PhD candidate in Human Centered Design & Engineering at the UW. His research focuses on the intersection of accessibility and game design.
Resources for Accessible Game Design
Jul 15, 2015
"Accessibility" You'll often hear developers and publishers discussing how "accessible" a game is. Typically, this is framed in a somewhat generic marketing sense as how...
© Critical Gaming Project 2007-2015
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