Mark Chen

Mark Chen
Mark Chen is an independent researcher of gaming culture and spare-time game designer. He is the author of Leet Noobs: The Life and Death of an Expert Player Group in World of Warcraft. Currently, he is looking into experimental and artistic games to promote exploration of moral dilemmas and human nature, researching DIY subcultures of Board Game Geek users, and generally investigating esoteric gaming practices. Mark also holds appointments at Pepperdine University, University of Washington, and University of Ontario Institute of Technology, teaching a variety of online and offline courses on game studies, game design, and games for learning. He earned a PhD in Learning Sciences/Educational Technology from the University of Washington and a BA in Studio Art from Reed College. You can read more about Mark on his blog at
Depression Quest start
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This article is part of the "Critical Exemplars" features series. For the previous series, "Better Game Culture," click here. Whenever I’m defining what games are...
five ivory dice by barefootliam
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(image from barefootliam at Deviant Art!) I’m going to make two statements (interleaved with ideas) that converge later. What Is Better Game Culture?
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Mark Chen's new course on game studies is going live soon at UW Bothell. Here are some details from the syllabus: This course is designed...

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