Featured

Featured Articles
0 117

Neurogames are a new breed of games that make use of brain-computer interfaces (BCI); these games use electrical signals generated by the player’s body,...
1 129

"Accessibility" You'll often hear developers and publishers discussing how "accessible" a game is. Typically, this is framed in a somewhat generic marketing sense as how...
Cat Splash Fever
1 172

If you’re going to design a 3D game, you’re going to need a fair amount of 3D art to furnish your game’s world. You...
2 208

Creating art for games can be intimidating. “Should I learn how to draw 2D pixel art or how to sculpt 3D models?”...
1 117

A Good Start with Gamemaker Tom Francis of Gunpoint has a nice video series on Youtube, "Make a Game With No Experience," which does a great job...
6 139

"The poets gamemakers are the unacknowledged legislators of the world" - Percy Bysshe Shelley (if he were a gamer in the 21st century) This summer is as...
0 281

Friend of CGP, UW alum and fellow critical gamer Matthew Moore has recently designed a game, Bring Your Own Book! There is an...
0 786

When: Thursday, June 12th @ 6:30pm Where: Allen Library, Research Commons The expansion of the videogame industry over the last thirty years documents a seemingly unquenchable...
0 1290

One of the hobby-horses I've been riding since the beginning of the Critical Gaming Project in 2007 concerns the paucity of actual game criticism in...
Depression Quest start
0 4111

This article is part of the "Critical Exemplars" features series. For the previous series, "Better Game Culture," click here. Whenever I’m defining what games are...
Follow

Get every new post delivered to your Inbox

Join other followers: