Lesson
Two
The Instructional Design Process
Part 3: The Constructivist
Approach
This approach
defines how learners should be able to think or solve problems differently
when they are finished, as well as what settings, activities or interactions
designers predict will lead to these new abilities. Constructivism suggests
that real, lasting learning must come as a result of activities that are
both meaningful to the learner and based in some social context (other
learners, colleagues, instructors, clients, etc.). It places major emphasis
on specifying the kinds of learner problems that would be addressed, the
kinds of control learners would exercise over their environment, the activities
in which they would engage and the ways those activities could be shaped
by leaders or instructors, and the ways in which they would reflect on
the results of their activity together. A typical statement of desired
or intended constructivist learning outcomes for work in an online environment
might look like this:
In a
context where learners separated by physical distance see a need for improved
communication and the development of multiple perspectives, they explore
an online forum as a means for collecting, comparing, and evaluating information
and proposed problem solutions. The group leader introduces the forum
and demonstrates how it is used. All participants agree to submit a document,
and to read and comment on others' submissions. Following the initial
exchange of suggestions and proposals, participants discuss the process
to be used in moving to the next stage. Several further rounds of discussion
follow, and at the end, all participants comment on both the arrived-at
proposals and also the ways in which their own understandings of the scope
and significance of the problem itself changed as a result of the activities.
Note, (in
contrast to the behavioral specifications), the salient features of this
example are:
- learners
have some opportunity to define for themselves the goals and
objectives for the course,
- the focus
is more on process and interaction, less on what is specifically
to be accomplished as a result of the lesson,
- outcomes
are defined more in terms of a new common perspective rather
than particular tasks or actions that individuals will be able to carry
out.
- learners
are assumed to be motivated by a common interest in some problem
or issue; therefore, the learning is defined in large part by the context
in which it will occur.
Additional
Resources
- The
Practice Implications of Constructivism. SEDLetter, Vol.IX, Issue
3, August 1996
http://www.sedl.org/pubs/sedletter/v09n03/practice.html
- An
Electronic Textbook on Instructional Technology: Constructivism.
Irene Chen. http://www.coe.uh.edu/~ichen/ebook/ET-IT/constr.htm
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