A very informative post was written recently by Sara Lipka for The Chronicle of Higher Education detailing statistical information about parents’ perceptions on the importance and value of a college education for their children, despite the rising and obvious financial costs.
Originally written by the Wall Street Journal, the survey shows some positive and negative viewpoints parents have about the value of their children’s college education when faced with sometimes daunting financial concerns. For example, almost 9/10 parents said that college was an important investment for their children’s future. On the other hand, while parents wanted their kids to go to college, 79% of parents expressed some worry and concern about having enough money to make that happen.
Percentages about how parents fund their children’s college education, the various types of loans available for students and parents to use, and even the common confusion and lack of knowledge parents have about loans were also discussed.
For more information about this article, please click here.
I “attended” the recent webinar entitled “Strategies for Successful Clicker Implementation and Growth” given by Cindy Albert and Matt Evans from University of Wisconsin Eau-Claire. Hosted by Campus Technology magazine, the webinar provided a case study for implementing clickers across a campus. (It was sponsored by iClickers, and it felt, at times, that it devolved into a commercial for that product. Most of the time it was fine though.)
I thought the content of the webinar (apart from the fact that it was a commercial for iClicker) was, overall, very good. The presenters gave clear and actionable tips that were relevant for any campus to consider.
Here were my main takeaways from a staff/admin perspective (farther down I talk about pedagogical implications):
Learning Technologies is offering two classes for Fall Quarter 2011. There are no prerequisites and all majors are welcome.
- BISMCS 234 – Working with Video (2 credits)
- BISSKL 402 – Art of Teaching and Learning with Digital Media (3 credits)
See the time schedule for more detailed information and hours.
Google Wave is a web-based application that represents a rethinking of electronic communication. Users create online spaces called “waves,” which include multiple discrete messages and components that constitute a running, conversational document. Users access waves through the web, resulting in a model of communication in which rather than sending separate copies of multiple messages to different people, the content resides in a single space. Wave offers a compelling platform for personal learning environments because it provides a single location for collecting information from diverse sources while accommodating a variety of formats, and it makes interactive coursework a possibility for nontechnical students. Wave challenges us to reevaluate how communication is done, stored, and shared between two or more people.