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LT Newsletter 1.2

Journaling in Blackboard: Reflect On And Deepen Learning

Journaling can be a powerful tool for students to reflect on their learning. Journals can be used to:

  • “record the development of ideas and insights and / or those of a group in a given context and can include concepts, ideas and main points from experience and theory
  • reflect upon the subject content and personal experiences as a means to increase understanding
  • analyze one’s own learning in and for self-development.” (from the Study and Learning Center at RMIT University)

Blackboard now offers a journaling tool which will allow students to create their own reflective journals. The most important thing to note about this tool is that creating one journal for an assignment will automatically create a private journal for every student. You do not need to create a separate journal for each student! The essential steps to create a journal are:

  1. Select Journals from the course tools menu in the control panel.
  2.  Create a journal keeping in mind that this will automatically create a journal for every student. So choose a journal name that reflects the assignment.
  3. In journal settings, decide if you want students to have the ability to delete their entries and your comments. All journals are private, so other students won’t be able to comment on another student’s entry.
  4. If you select the option to grade the journal, a grade column will automatically be added to the grade center

Once the journal has been created, each student’s entry will be displayed in a box on the right side of the journal. You can also comment on students’ postings if you want.

You can find more information about using journals in Blackboard including several videos at the Learning Technologies Journal page.

 

 

Students Like Short, Compelling Tegrity Videos, According To Athens State Professor

At the Tegrity Conference held in Seattle, April 18-20, Jeff Johnson, Assistant Professor of Management at Athens State University, presented on course surveys that had been done on his campus which captured student feedback on best and worst practices for producing a Tegrity video. These videos were primarily done by instructors outside of a class period, recorded in an office or at home. Here are the main findings of those surveys.

  • 96% of students surveyed slightly to strongly agreed that lecture capture enhanced learning
  • 93% of students surveyed slightly to strongly agreed that they wished that all courses used Tegrity.
  • Over 90% said that it was easy to use and that they were satisfied with it.
  • Students had a mixed reaction whether a faculty face should be in a recording, though they did note that an instructor needs to be careful of the background if he/she does record his/her face.

The majority of students recommended that videos be no longer than 30 minutes. Other tips included:

  • Don’t read slides
  • Act like you enjoy the subject
  • Be clear and conversational; don’t talk too fast
  • Avoid audio problems by doing a short recording to see if it’s loud enough. Getting a better microphone can help.
  • Make PowerPoint slides and visuals available outside of recordings so students can print it out.
  • Use charts, graphs, and visuals
  • Avoid outside distractions while recording like cell phones going off

Students also said that it was really helpful if faculty listed in a syllabus if classes were to be recorded.

Get Organized With Free Web Tools!

I always find it surprising how few students know about and actively use web tools that, quite frankly, make everything much easier. In this post, I’ll point out some web tools that I use on a regular basis. For this quarter, I’ll specifically focus on tools that allow students to get organized with assignments, scheduling and class notes.

For students, balancing work, school and life outside of both can be a difficult task. Sometimes you need a little extra help organizing, collaborating, or studying. Currently, there are more web tools out there than ever before—many of them free and created specifically to give students this kind of help. I always find it surprising how few students know about and actively use web tools that, quite frankly, make everything much easier.

In this post, I’ll point out some web tools that I use on a regular basis. For this quarter, I’ll specifically focus on tools that allow students to get organized with assignments, scheduling and class notes. Keep an eye out in upcoming quarters for more free web tools for students!

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DML Update for Spring 2012

The Digital Media Lab (UW2-121) has all the software to make your dreams come true (well not really, but it has enough to make a dang good visual storytelling project)… Don’t know how to use any of this software? Don’t worry, we have you covered. The DML offers one-on-one student support for anyone of any skill level.

The Digital Media Lab (UW2- 121) is the place to be this spring!

Whether you are looking to expand your graphic design skills or brush up on film-making skills, the DML has you covered. For some inspiration, check out these cool student projects done Winter quarter:

Visual Storytelling: Turning Research into Art.

Do your assignments lack a certain panache? Bars and pie charts not getting your message across? Want to relay information in a dramatic eye-catching way? Visual storytelling is a fantastic way to pass on large amounts of information.

What is visual storytelling? Visual storytelling ranges from the cave art of yesteryears to major graphic design projects much like those pictured above. It uses video, imagery, sound and writing to tell a story or relay a message; often using aesthetics in thought-provoking ways. Here is my favorite definition of visual storytelling from the EICAR International Film and Television School in Paris; “Visual Storytelling: Communicating visually in forms that can be read or looked upon. In cinema a story is most visual when ideas and emotions are expressed through performance and aesthetics as opposed to dialogue.”

Who is the audience? Let’s face it, most Americans don’t have enough time to read the important fine print in the latest Facebook terms of agreement update, let alone a paper on how to save the dwindling tuna population. Visual Storytellers often make use of our limited time and attention spans for the purpose of catching our momentary glance. They only have a few seconds to engage their audiences by making images fun and engaging to look at (admit it, I bet you looked at the tuna charts). They then hope to keep the audience around for a few more seconds by relaying important factoids and information, most of which is incredibly fulfilling to readers.

For students, visual storytelling can be used in conjunction with research and policy papers; think of the surprised look on your professor’s face when you go above and beyond by putting your research into practice! For example, writing a paper on the U.S. deficit? Why not make a poster or pamphlet with stacks of cash representing where the money goes (for a greater effect, use an object like the Empire State Building in comparison to give it greater oomph! “Can you believe we spent two Empire State Buildings on blank last year?!?”)? Next, add some facts on spending and address common misconceptions with a few small sentences. You might just make the rest of the class envious of your awesomeness.

When is it appropriate? Visual storytelling is always appropriate, though it can have a tendency to be really shocking or graphic. This does not mean you should not use it; sometimes the shock factor can lead people to discover the reality of your message. Use your best judgment. If it is for kindergartners, you might not want to use pictures of scary monsters.

The Digital Media Lab (UW2-121) has all the software to make your dreams come true (well not really, but it has enough to make a dang good visual storytelling project). Even if you have limited skills as an artist, the DML, Library and Learning Technologies websites have a number of links to websites that offer free use images, video and audio (also known as Creative Commons-licensed content).

The DML also has software, such as Photoshop (photo editing), ProTools (audio production), Final Cut Pro (video production), InDesign (publishing) and Illustrator (graphic design) for students interested in creating visual representations of their research. Don’t know how to use any of this software? Don’t worry, we have you covered. The DML offers one-on-one student support for anyone of any skill level.

Check out the DML Calendar for open lab hours: http://tinyurl.com/6p76jp4

Have an awesome Spring Quarter!

Forget ‘Lecture,’ Tegrity Transcends The ‘Sage On The Stage’

Technologies are made up of both technical objects and the cultural practices and behaviors that arise around, in and through these technical objects. As you might expect, these cultural practices have a way of shaping our use of the next generation of technology (think: “desktop” interface for computers). So, when we say ‘lecture capture,’ we are identifying a narrow practice, not the specific technical capacity of Tegrity… Student assessment feedback, quick tutorials, student presentations, or, yes, even short lectures tied to active learning activities are all potential ways to use the software.

‘Lecture’ can be a dirty word. For some, it conjures images of ‘the sage on the stage’ in large lecture halls with students passively listening. Perhaps these are unfair characterizations, for listening can be active and lectures can be engaging. Nevertheless, in the last 30 years, higher education has seen a push toward more student-centered, high-impact teaching and learning practices.

Enter ‘lecture capture’ technology. By ‘capture,’ the educational technology industry means ‘recording.’ Tegrity Lecture Capture, the system used by the University of Washington, records the voice of a speaker, the video image of a speaker (if she wants it), and video of a computer screen (i.e., presentation slides, web browsing, etc.). Then, it combines those audio and video recordings into a single interactive video experience for the student. But, isn’t this throwing technology at a broken teaching model?

At the recent Tegrity User Conference, which was held in downtown Seattle April 18th – 20th, I found that the term ‘lecture capture’ hardly describes the kinds of teaching and learning activities for which Tegrity is, and can be, used.

Colene White, a communication instructor at Everett and Cascadia Community Colleges, records student presentations, speeches, role plays and other speech performances. For White, recording these presentations allows her to provide more detailed feedback to her students on their strengths and weaknesses with verbal and non-verbal public speaking skills. In addition, students can return to the recordings to reflect and self-evaluate.

Nadine Lemmons, a Business Technology Instructor at Lower Columbia College in Longview, WA, uses Tegrity for student feedback on computer application assignments. Lemmons teaches Microsoft Excel (spreadsheets) and Microsoft Access (databases) classes, and she has to give students feedback on their spreadsheet and database files. When the student has significant issues with a file, her comments can be extensive. Rather than typing out her comments, she can begin recording using Tegrity, open a file on her computer, and then record her spoken comments. Lemmons doesn’t recommend using Tegrity when the comments are minimal, because it won’t end up saving time. However, for more extensive comments on assignments that were submitted electronically, Tegrity can replace a large amount of typing. What’s more, feedback to students can feel more personal, because they hear their professor’s voice as she talks about their work.

What these examples show is that the term ‘lecture capture’ has conditioned how we think about these technologies. Technologies are made up of both technical objects and the cultural practices and behaviors that arise around, in and through these technical objects. As you might expect, these cultural practices have a way of shaping our use of the next generation of technology (think: “desktop” interface for computers). So, when we say ‘lecture capture,’ we are identifying a narrow practice, not the specific technical capacity of Tegrity.

The examples above show that, instead of a technology that simply records the same old lecture, Tegrity is a better understood as a multimedia recording tool. And, it only requires the ability to click Start and Stop. Student assessment feedback, quick tutorials, student presentations, or, yes, even short lectures tied to active learning activities are all potential ways to use the software. Seen from this perspective, the technology becomes more malleable, allowing the instructor to “hack” it for her own use.

If you are interested in how Tegrity works or how you might use it in your class, contact UW Bothell Learning Technologies at learningtech@uwb.edu.