Died Young Stayed Pretty: A movie about graphic design for rock posters

DYSPSure to be of interest to visual communication and music enthusiasts!

Ends Thursday night!

January 8 – 14, SEATTLE PREMIERE,
DIED YOUNG, STAYED PRETTY, download calendar
Dir: Eileen Yaghoobian
2009, Canada / Color, Video / 95 min.

Official Selection of the 2009 South By Southwest Film Festival and 2008 Montreal World Film Festival, DIED YOUNG, STAYED PRETTY is a candid look at the underground indie-rock poster subculture in North America that was reborn with the launch of the website Gigposters.com. Director Eileen Yaghoobian gives an intimate look at a few of the giants of the subculture, some who go broke to maintain their creative workshops while others have found commercial success. Featuring interviews with Tom Hazelmyer, Art Chantry, Brian Chippendale, the Ames Brothers, Jeff Kleinsmith, Jay Ryan, Print Mafia, and Rob Jones, among others, outside their own circle, they are virtually unknown, but within their ranks they are bareknuckle brawlers. Yaghoobian sneaks her lens into the lives of these self-professed radicals to discover where the real power lies, if any remains.

With original music by Mark Greenberg and visual effects by Pete Dionne, DIED YOUNG, STAYED PRETTY features posters for Radiohead, White Stripes, Arcade Fire, The Flaming Lips, The Melvins, Nick Cave, Broken Social Scene, Ween and legends like Bob Dylan and Marianne Faithful.

“Raw — an outlaw movie about outlaw artists.” Peter Rainer, NPR

Playing Daily: 7 & 9pm

Diagrams 2010 at Cogsci 2010, Portland, OR

minnelli_logoHat tip to Masters student Katey Deeny for informing us about this conference.

Sixth International Conference on the Theory and Application of Diagrams

Diagrams is an international and interdisciplinary conference series, covering all aspects of research on the theory and application of diagrams.

Diagrammatic representations are wide-ranging and open-ended, including sketches, drawings, charts, graphs, maps, geometric models, and other visualizations and animations. Diagrammatic representations significantly impact many aspects of human life and society ranging from art to design to science, from media to communication to education. The emerging science of visual analytics, which focuses on interactive use of diagrammatic representations for supporting human problem solving, is just one topical example of the need for studying diagrammatic representations and reasoning. In fact, there is a need for transformative advances in (1) understanding diagrammatic reasoning in humans, (2) understanding the use of diagrammatic representation for communication and collaboration among humans, (3) developing techniques for automated diagrammatic reasoning, and (4) designing interactive environments for use of diagrammatic representations for supporting human reasoning.

Co-location

Diagrams 2010 will be co-located with the 32nd Annual Meeting of the Cognitive Science Society (Cogsci-2010). This co-location will provide a lively and stimulating environment, enabling researchers from related communities to exchange ideas and more widely disseminate research results.

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UW CSE Distinguished Lecture / 12-3-09 / Hanrahan / Stanford University / Why are Graphics Systems so Fast?

cglbanner-beveledUNIVERSITY OF WASHINGTON: Computer Science and Engineering

*DISTINGUISHED LECTURE*

SPEAKER:    Pat Hanrahan, Stanford University

TITLE:  Why are Graphics Systems so Fast?

DATE:  Thursday, December 3, 2009

TIME:  3:30 pm

PLACE:   EEB-105

HOST:  Steve Seitz

ABSTRACT:  Over the last decade graphics hardware has become a key component of mobile and personal computers.  Most programmers understand CPUs well, but have a limited understanding of GPUs (Graphics Processing Units).  GPUs are viewed as specialized hardware optimized for rendering. That view is not accurate. Instead, they are best characterized as parallel computers that combine many cores, many threads, and wide vector processing units.  In this talk, I will describe the architectures of different GPUs built by AMD, NVIDIA and Intel (the new Larrabee processor). I will also discuss the programming models that are used to achieve high performance on such heterogenous architectures. The innovative combination of processor design and programming model are why graphics systems are so fast.

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PhotoShop CS 4 workshop today, 2- 4 pm, Odegaard 102

Adobe Photoshop I

Adobe Photoshop is the industry standard for image editing. This robust program will help you enhance your photographs and images, and give your work a professional edge. In this introductory workshop, you will learn how to navigate Photoshop’s toolbars and pallets, create text, use the paint brush and selection tools, work with layers, and save your images. Additional topics are covered in Photoshop II.
View online curriculum
Also offered in the Saturday Adobe Workshop Event

Wednesday, July 29
2:00 p.m. – 4:00 p.m.
Adobe Photoshop – Part 1 of 2 OUGL 102