Lab Director Cecilia Aragon is an associate professor in the Department of Human Centered Design & Engineering and a Senior Data Science Fellow at the University of Washington’s eScience Institute. She earned a PhD in Computer Science from UC Berkeley in 2004. Her research focuses on human-centered data science, an emerging field at the intersection of human-computer interaction (HCI), computer-supported cooperative work (CSCW), and the statistical and computational techniques of data science. Her interests lie in visual analytics and data science ethnography. In 2008, she received the Presidential Early Career Award for Scientists and Engineers (PECASE), the highest honor bestowed by the US government on scientists in the early stages of their careers, for her work in collaborative data-intensive science.
Brittany Fiore-Gartland is a postdoctoral fellow with the Moore/Sloan Foundation Data Science Environment grant working as a data science ethnographer. She holds a Ph.D. in Communication from the University of Washington and an M.A. in Anthropology from Columbia University. Her research focuses on the social and organizational dimensions of data-intensive transformations in arenas such as scientific research, healthcare, global development, and commercial design and construction.
Nan-Chen is a PhD student in Human Centered Design and Engineering. She received her B.S. degree in Computer Science and Information Engineering with a minor in Psychology from National Taiwan University in 2013. Her research is focused on human-computer interaction. She is currently working on building tools to analyze affect in text-based communication.
Ray is a PhD student in Human Centered Design and Engineering. He is interested in Human-Computer Interaction focused information visualization and aspired to invent software & user interfaces that give benefits and pleasure to people. His current research interests are cartography, cartogram, visual metaphor, and network visualization. Before he joined HCDE, he worked at Samsung as a user interface researcher.
Katie is a PhD student in the department of Computer Science and Engineering. Her research is at the intersection of Human Computer Interaction (HCI) and Natural Language Processing (NLP). She is interested in developing new channels for interaction with text and written language.
John is a PhD student in Human Centered Design and Engineering. His interests include data visualization, human-computer interaction, and group dynamics. He has over 15 years of software development experience including the first internet-streaming consumer-electronics devices.
Taylor is a PhD student in the department of Human Centered Design and Engineering. He earned his B.S. in Cognitive Science with an HCI focus from UC San Diego. He is currently working on projects that explore the role of distributed affect in collaboration, as well as projects related to information visualization and HCI.
Michael received his PhD in Human Centered Design and Engineering in August 2015. He is now an engineer at Dato, a startup company specializing in machine learning platforms. His interests include the development of novel visual analytics techniques and systems to improve understanding of social media and communication.
Yea-Seul received her MS in Human Centered Design and Engineering in December 2014 and is now a PhD student in the Information School at the University of Washington. She earned a BA in Applied Statistics at Yonsei University in Korea. Her research focuses on human-computer interaction, information visualization and data science. Before she joined UW, she worked at Samsung as a product research analyst.
Daniel Perry received his PhD in Human Centered Design and Engineering in 2015. He is now a postdoctoral fellow in the School of Information at UC Berkeley. He was a member of the HDS Lab from 2011-2015. He holds a B.A. from Brown University and a Master of Information Management & Systems from UC Berkeley. He was previously a graduate researcher at Lawrence Berkeley National Lab. His research is on engagement in collaborative game environments and the integration of scientific data sets in games.