These video clips represent what we call “design patterns for sociality in human-robot interaction.”

Design patterns refer to characterizations of essential features of social interaction between humans and robots. If a design pattern program proves successful, it will provide HRI researchers with basic knowledge about human robot interaction, and save time through the reuse of patterns to achieve high levels of sociality. To date, we have implemented the following design patterns with Robovie: initial introduction, didactic communication, directing other’s activity, in motion together, personal interests and history, recovering from mistakes, reciprocal turn-taking in a game context, physical intimacy, and claiming unfair treatment or wrongful harms.

For further information on our initial investigation of design patterns in HRI, see: Kahn, P. H., Jr., Freier, N., G., Kanda, T., Ishiguro, H., Ruckert, J. H., Severson, R. L., & Kane, S. K. (2008). Design patterns for sociality in human robot interaction. Proceedings of the 3rd ACM/IEEE International Conference on Human-Robot Interaction 2008 (pp. 271-278). New York, NY: Association for Computing Machinery. [pdf]

Meeting the Robot for the First Time Time :
23.9 seconds

Description :
In this video, a 15-year-old male participant meets Robovie for the first time.

Transcript :
Experimenter: Robovie, meet Erik.

Robovie: Hi, Erik. It is very nice to meet you. Will you shake my hand?

Participant: What’s up?

Robovie: How are you today?

Participant: I’m good. How are you?

Robovie: I am doing well.

Participant: That’s good.

Robovie: Thank you for asking.

Participant: You’re welcome.