Intel Labs Seattle & UW IxD

UW Interaction Design graduate students Shweta Grampurohit and Nate Landes have received research associateships at Intel Labs Seattle. During Winter Quarter 2010 Nate worked with Intel’s Dr. Beverly Harrison and UW Computer Science Ph.D student Ryder Ziola on the interaction design for OASIS – Object Aware Situated Interaction System. OASIS examines a vision of using low-cost combinations of cameras and micro-projectors to create interactive “islands” or hotspots for gestural surface interaction, situated in locales of interest. Examples within the home include kitchen countertops, coffee tables, or bedside night stands.

OASIS focuses on interaction design challenges that naturally result from sensor-based perception and object awareness. The system treats physical objects as tangible encapsulations of context. From the perspective of an interaction grammar, objects are thus nouns to which we can bind virtual actions (i.e., verbs). In this hybrid physical- virtual system, actions are always virtual and are not physically instantiated. The home is especially well-suited to this style of application because it is an object-rich and activity-rich environment where activities and context can often be inferred from visually observable data. The OASIS system blends physical objects with virtual actions to create new everyday in-home applications. OASIS is illustrated using kitchen-based examples, but the system and interaction methods are designed for a broader range of hybrid physical-virtual applications. Interactive elements of the system include linking a single physical object to multiple possible actions, smoothly mixing virtual and physical objects, creating new objects, deleting objects, saving instances for later use, and grouping physical and virtual objects into collections.

OASIS has been featured in WIRED, MIT Technology Review, and PC Magazine. Watch a video demo of OASIS here


Category: Research


Comments are closed.