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Reviews of Wearable Sketch Assistant:


  • John Christopher Mayfield

    I, like many others, was unable to grasp the value of the Wearable Sketch Assistant. I appreciate the value of being able to convert pencil and paper sketches into vector information and recieve feedback, but there are several ways to do that without having to wear (or buy) AR goggles.

    There are, however many possible uses for an AR System in design and construction fields. As was mentioned at the seminar, it could be used for model building, to give clients virtual tours, or to provide maitanence workers with information about the unseen elements of a building's structure and utilities. It could also be used for building documentation purposes. It would be wonderful if the computer could, through the camera analyze and digitize a building simply by walking through it. Corrections could be made in AR so that the virtual model alligned with the actual building.

    I feel that Eun Soo should clarify or alter his objectives and think more practically about how to cary them out. Design evaluation and AR could both be useful tools, but I don't really see them going together.

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  • Scott Brandon McDonald

    The concept presented here has potential across many different fields, but I think there is still much development that needs to be done. One thing I didn't quite understand was the problem it was trying to address. If it is a bridge between traditional architectural tools and newer technology, I don't see anyone using it. There are a couple of reasons for this. First, not all architects want to use computer aided tools to aid in their design process. It seems that one of your goals is to try and find that last bit of traditional architects and force them to be slaves of the computer. One of the reasons people sketch with paper and pencil is to eliminate, as much as possible, the influence of outside sources. Sketching is about concepts and ideas as much as it is about design. Computers tend to remove a level of artistic expression in the design, especially at the initial sketching/brainstorming level. All that is not to say we should revert back to drafting everything by hand, because computing in the world of design is increasingly important. I think that at some point in the design process, ideas must make their way onto a computer, and that is what I see the Wearable Sketch Assistant doing, but perhaps too early and not as effectively as possible, in the design process.

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  • John Hilgeman

    In this project, it seems that most of the functions on the headset are already possible on a screen. For example, a person could sketch on a tablet and the computer could easily recognize different arrangements and provide on-screen comments. I felt that the strongest idea that came out of the discussion was the one where the computer can be taught to recognize certain design issues through the eyes of different specialists. It would be great to draw a design in AutoCAD and then be able to run it through a digital critique for mechanical, spatial, safety, program, etc, issues. I feel that if the main idea is to use a headset, the benefits must outweigh the cumbersome device itself. This seems to be acchieved in an application where a user is encountering a large amount of information in the real world and needs feedback. There is some potential to have the headset be used in a firm if it can be trained how to recognize data on printed drawings.

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  • Rosanne Weiling Chien

    At first, I had difficulty understanding this concept. But now I can see potential with this idea. It was mentioned during class that looking at a wall and knowing where the pipes would be very beneficial compared to having to drill holes in the wall and use a laparoscope-like camera to look in the walls. Perhaps, the camera that the person would be wearing would contain the technology to incorporate this idea. Meaning that perhaps the camera is more along the lines of an X-ray (like X-ray vision), or other current medical devices such as CAT scans or MRIs. Then, once we capture the picture, we can draw basically anywhere (i.e. given the freedom not to have to leave the site) and see the inside of the walls. This would provide the freedom of not having to go back to the office to work these details out, but rather, one can do everything right there, at the site. Overall, this would provide more flexibility. Now, if we can only have such a device at our disposal.

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  • Eithon Michael Cadag

    While the idea that poor undergraduate students can use a wearable sketch assistant might be a bit infeasible, I think the idea of a wearable device that can map images onto physical environs is a pretty keen thought, especially when applied to computer-supported cooperative work. If two people wore these devices, and they were networked together, one could "draw" in physical space and allow the other to see it.
    Though being able to draw on paper and have the wearable device recognize certain aspects of the sketch, its underutilizing the mobility of the system. If the user is allowed to walk around, allowed to sketch in realspace, and maybe even walk around and view their 3D sketch from different angles, then that would be a much more applicative use of a wearable device, and takes the idea of 3D sketching a step further, removing it from the computer screen and onto real life.

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  • Gregory Nathaniel Heasley

    I was puzzled about the added benefit a wearable sketch program would have that only seems to incorporate much of same abilities of other programs already in existance. Additionally, the expense of such a device would seem prohibitive of it really being used for it's original intent. I did like some of the suggestions that were introduced though. The "as built" suggestion for maintenance people and the walk through, for clients, were two intriguing ideas. The presenter should go back to his concept and explore other possibilities for a wearable assistant or other technologies to assist in sketching.

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  • Ferdinand Laurino

    The whole presentation delivery needed some clarification especially the scenario of how the product will be use. Being able to clearly state this to the audience will eliminate the confusion of what is the problem statement and what is your design opportunity. There are many things you can improve your power point presentation such as selecting the right images. In having a picture that is not directly in context with the whole product will generates more confusion. Sometimes there were too much information presented in one slide and should have been divided into two or even three slides to present the information presented clearly. After the presentation, someone stated that this wearable technology can be applied as a structure visual assistance to locate and see the wires, plumbing and main structure of a building. This has some potential in this idea that I would suggest to look into.

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  • Diana P Ayala

    Eun Soo Lee, Wearable Design Assistant, has a good idea with creating a wearable sketch for the architect allowing them to be able to release their sketchs anytime and anywhere. Although, I had a little difficult understanding how this would help the architect or it will work overall.

    I understood the idea of a person having a small camera on their head and to the side a portable computer that allows the architect to view all their sketches. This seems like a good idea, but I'm concern if people would like to wear a camera on their head and if they would like to carry a portable computer. If I had the opportunatity to use or buy this product, I would not be too interested because of the thought of carrying a portable computer. To me, this sounds like carrying a labtop. From the presentation, I think he would need to rethink it through, for people to be interested in purchasing or using his creation.

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  • Julie Dawn Pravitz

    If it were possible to convert a 2-d image into a digital 3-D image- that would be your project! But unfortuneately- it's not possible. Perhaps you could partially use your idea by using the image to help someone properly sketch an existing structure. Maybe through the headset, on site, the person could create rough volumes by extruding semi-transparent shapes on top of the captured picture. I can't seem to think of any other possbilities that could stem off of his main idea.

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  • Ethan Hilleary Whitesell

    I was a little unsure of the purpose of the wearable sketch assistant at first. It seems that the capabilities are still far from reach and most of them are already implemented in computer based programs. I do not see the advantage of wearing a headset which would display images you can simply look at on a desk or on a computer screen. I would prefer to have a hand held display than one mounted on my head. What I would suggest is to revise and rethink your purpose. The back bone ideas behind the wearable sketch assistant could be beneficial in other applications. As for sketching and benefiting undergrad architecture students, I dont see it its real value. I did like the implication that it could be used for on site information and projection. This porject has a long way to go, but I can also say that I do see it developing into something more.

    edit this review


  • Ethan Hilleary Whitesell

    I was a little unsure of the purpose of the wearable sketch assistant at first. It seems that the capabilities are still far from reach and most of them are already implemented in computer based programs. I do not see the advantage of wearing a headset which would display images you can simply look at on a desk or on a computer screen. I would prefer to have a hand held display than one mounted on my head. What I would suggest is to revise and rethink your purpose. The back bone ideas behind the wearable sketch assistant could be beneficial in other applications. As for sketching and benefiting undergrad architecture students, I dont see it its real value. I did like the implication that it could be used for on site information and projection. This porject has a long way to go, but I can also say that I do see it developing into something more.

    edit this review