TCSS 566 - Computer-Mediated Communications Systems

Credits: 5
Prerequisites: TCSS543
Faculty: Dr. George Mobus, Associate Professor, CSS

Catalog Description

Examines the uses of computer and communications technologies, including implementations, for supporting human-to-human communications in both personal and social contexts. Includes topics from sociological and psychological aspects needed to design effective systems. Involves development of significant collaboration application and research paper.

Course Justification

Students in computer science are immersed in the technical details of computing systems but only rarely have an opportunity to experience the integration of that technology with the social context in which it is used. This course will provide students with an in-depth look at the social impacts as well as technical aspects of computing and communications. The field of computer-mediated communications requires students to have a much deeper understanding of how people experience the technology, what motivates them to behave in certain ways and how those factors help to determine the success or failure of the human enterprise in which it is being used. This course will simultaneously strengthen the student's knowledge of technologies used in building CMC systems, understanding of how design considerations impact human usage, and understanding of the social importance of these technologies.

Students will investigate the particular aspects of CMC applied to collaborative, deliberative discourse systems. This will involve an intensive reading of the discourse systems literature and the development of a model system.

Syllabus

Subject

The field of Computer-Mediated Communications (CMC) provides a unique perspective on the interface between the technologies of distributed computing and communications networks, and human-machine/human-human interactions. This area provides model understanding of these complex interactions in light of an important social enterprise -- discourse. It brings together, under one topic, diverse aspects of computing and software systems, telecommunications, and psycho-sociological factors that let us look at a paradigm case of how human to human communications can be facilitated, in the best cases, or disturbed, in the worst.

This course lays out the major areas of the field and provides an understanding and appreciation for the interrelationships between them. It further develops the CSS student's knowledge of information architectures, software designs, human-computer interactions (HCI) and the social and cultural implications of global scale CMC.

Subject areas covered include:

Experiential Learning:

Development of a Collaborative, Deliberative, Structured Discourse System. Students will contribute to an on-going research project, participating in an open-source development effort.

Research Paper - Issues in Designing Large-scale Collaborative Systems. This will be a seven to ten page, double-spaced, research paper on one aspect of the above subject. Students will develop a proposal for the specific subject and discuss it with the professor prior to starting work. Style and format of the paper will be given in class.

The paper will be 25% of the final grade and will be due on the 7th week of the course.

Course Objectives

Knowledge Objectives

Skill Objectives

Student Competencies

Students will need several established competencies to succeed in this course. Primary among them is strong design and programming ability. But equally important will be the ability to learn new languages on-the-fly. This course will strengthen the students' capacity for life-long learning by challenging them to learn new programming languages without explicit instruction. Students will be expected to learn how to work in an open-source project as a collaborating team member.

Students are expected to be able to write a coherent research paper in the approriate format. A comprehensive annotated bibliography of readings used in the research may be required by the professor. Students are also expected to be able to filter material acquired through the internet for appropriateness, accuracy and completeness. Appropriate attribution and citation/referencing are expected as well.

Student Evaluation

Grading will be based on the following components:

Course Resources

Required Texts

Computer-Mediated Communication: Human-to-Human Communication Across the Internet (Paperback)
by Susan B. Barnes
ISBN 0-205-32145-3
347 pp.
Allyn & Bacon Publishers

Journal of Computer Mediated Communications, Annenberg School for Communications, University of Southern California.

The Delphi Method, by Scheele, D. S., IS @ NJIT.

Additional Reading

Wiki: Web Collaboration
Ebersbach, Anja, Glaser, Markus, Heigl, Richard 2006, XVIII, 383 p. 81 illus., Hardcover
ISBN: 3-540-25995-3
Springer

Computer Mediated Communication (Paperback)
by Crispin Thurlow, Laura Lengel, Alice Tomic
ISBN: 0-7619-4945-2
Sage Publications

Topic Schedule

Week Topic Readings Assignments
Introduction to Computer Mediated Communications
    Human purposes for communications
    Asynchronous vs. synchronous communications
    Communications technologies, networks and computing's role 
Barnes, Chapters 1 & 2  Read Paper assignment page.
Team formation 
CMC Technologies
    Internet and TCP/IP
    Basic applications, mail, ftp, news and Web
    Protocols
    Languages
    Video and multi-media (intro) 
Web Resources:
Internet
email
ftp
WWW
scripting
html
video conferencing
Barnes, Chapters 3 & 4  
Use the Wikipedia pages as beginning points for more information on these technologies. External links to more definitive resources can be found at the bottom of most of these pages. However, for technical topics such as these you will find Wikipedia (mostly attended by techies) is reasonably complete and accurate. 
Derivative Technologies
    Dynamic HTML, scripting, and DBMS
    email lists
    Web email
    Web discussion
    Web portals
    Wikis 
Web Resources:
dynamic html
web portal
Wiki
How to Start a Wiki
 
Project
Meet with professor for specific design/implementation assignments and research topic proposal. 
Human Factors in CMC
    Nature of communications
    Psychological factors
    Sociological factors
    Effective communications
 
Barnes, Chapters 5 & 6
 
Project
Provide preliminary design documents for review. 
Identity and Trust
    The self and motivations
    Theory of mind and other
    Presenting self - image
    Observing on-line behavior
    Forming relationships and trust/suspicion
 
Barnes, Chapter 7
Web Resources:
self (general)
identity (various forms)
 
Midterm Exam


Follow Wiki links to specific forms. See especially self-identity, digital-identity and on-line-identity.
Project
Finalize the design based on feedback. Begin impelentation. 
Communications Within Groups
    The nature of organizations
    Communications between elements in an organization
    Collaboration
    Spontaneous emergence of groups
    On-line gaming 
Barnes, Chapters 8 & 9  Project
First review meeting. 
Virtual Communities
    Principles of community
    Eliminating constraints of space and time
    Formation of communities
    Types of communities 
Barnes, Chapter 11  Individual Research Report Due
Project
Turn in test specification. 
Social Aspects - Threats from Disruptive Behaviors
    Bad behavior
    Disruptive effects - Personal
    Disruptive Effects - Social
    Ethical considerations
    Free speech
    Anonymity and Privacy
    Intellectual Property
    Rights and Responsibilities 
Barnes, Chapter 12 & 13  Project
Demonstrate test procedures. 
Democracy
    Access issues
    Transparency and Sunshine
    Political involvement
    Local, Regional and National Political Arenas
    Governance vs. Government
    Internet Governance 
Barnes, Chapter 14  Project
Demonstrate functionality.  
10  The Global Perspective
    Internationalization
    Global-scale communities
    Globalization
    Information Society
    Threats and Opportunities 
Barnes, Chapter 15  Project
Submit as-built documentation, test documentation. 
11  Final