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Recent library resources from EDUCAUSE CONNECT.

  • 9 Reasons Why Campus Police and IT Should Start Talking

  • When discussing video surveillance with campus police and IT departments at various schools and universities, I frequently hear an undercurrent of distrust between the two groups.



  • Happy Families, Good Fences, and Winning IT Collaborations

  •  This ECAR research bulletin introduces the Amherst H. Wilder Foundation research on successful collaborative practices in the context of higher education. It details 20 collaborative success factors and maps them to relevant examples gleaned from research on IT collaboration conducted by ECAR.

    Citation for this work: Pirani, Judith A., and Toby D. Sitko. “Happy Families, Good Fences, and Winning IT Collaborations” (Research Bulletin, Issue 15). Boulder, CO: EDUCAUSE Center for Applied Research, 2008, available from http://www.educause.edu/ecar.



  • Kuali Student: A Next-Generation Administrative System

  • Administrative systems should be affordable, flexible, and customizable. They should help end users plan for and achieve their goals and help them complete tasks along the way. This presentation will show how the vision, principles, and design for Kuali Student are aligned with these objectives and discuss why community source development was selected for this project.



  • 7 Things You Should Know About Wii

  • The Wii is a video game system that uses a wireless controller capable of sensing position and motion, allowing users to interact with the game applications through physical movements. The controller has captured the interest of academic researchers and hackers, who have used the technology to create applications such as a collaborative choreography tool and an inexpensive, interactive whiteboard. Wii technology is used as an input device in virtual worlds and as a training tool that allows learners to perform physical tasks in a digital, risk-free environment.

    The "7 Things You Should Know About..." series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues.

    In addition to the "7 Things You Should Know About…" briefs, you may find other ELI resources useful in addressing teaching, learning, and technology issues at your institution. To learn more, please visit the ELI Resources page.



  • Community-Generated Media

  • Community-generated media is the real-world equivalent of “user-generated content” online. As our major media begin to roll out into our streets via wireless networks, handheld devices, and public displays, an exciting opportunity arises for the personal and social potential of these media to foster a "Renaissance 2.0" within our cities and community spaces. Ambient urban media still follows a broadcast paradigm (like TV), whereas the primary dynamic of public space is social (like the Internet). Humanity's participative nature will make it possible for communities to collectively create vibrant, hyperlocal identities for themselves through media. Think of CGM as a “strange loop” where communities generate media that generate community.

    Vogt will introduce the CGM program currently under way with the Mobile MUSE Network in Vancouver. The network has designed a mobile services platform to enable the staging of collective media experiences streamed between handheld devices and public displays. A pair of showcase projects explore "a tale of two cities"—the remarkably parallel aspirations of the Whistler ski resort and Vancouver's downtown eastside, each seeking to tell its own story with mobile media.



  • What the Army Taught Me About Teaching

  • The author has found that her military experience has proven to be good training for teaching ill prepared students.



  • Process and Politics: IT Governance in Higher Education

  • This 2008 ECAR research study examines the extent of participation in IT governance by campus leaders and constituents; the use of IT governance mechanisms such as IT steering committees, project review, and performance measurement; and practices associated with good IT governance outcomes. The report is based on a literature review, consultation with practicing CIOs experienced in IT governance, and a web-based survey that was distributed to institutional representatives (mostly senior IT leaders) at 1,648 EDUCAUSE member institutions in June and July 2007. We received 438 responses (a 26.6 percent response rate to the survey). In addition, we received 216 responses from 59 institutions to a quantitative web-based survey for participants in IT governance who work outside of central IT. In addition to reporting the findings from these quantitative tools, this study includes feedback from interviews with 28 senior IT leaders from a mix of institutions. The interviews were designed to gain deeper insights into findings from the quantitative analysis and to capture additional ideas and viewpoints. A corporate edition is available here.

    Citation for this work: Yanosky, Ronald, with Jack McCredie. Process and Politics: IT Governance in Higher Education (Research Study 5). Boulder, CO: EDUCAUSE Center for Applied Research, 2008, available from http://www.educause.edu/ecar .



  • Process and Politics: IT Governance in Higher Education - Corporate Edition

  • This 2008 ECAR research study examines the extent of participation in IT governance by campus leaders and constituents; the use of IT governance mechanisms such as IT steering committees, project review, and performance measurement; and practices associated with good IT governance outcomes. The report is based on a literature review, consultation with practicing CIOs experienced in IT governance, and a web-based survey that was distributed to institutional representatives (mostly senior IT leaders) at 1,648 EDUCAUSE member institutions in June and July 2007. We received 438 responses (a 26.6 percent response rate to the survey). In addition, we received 216 responses from 59 institutions to a quantitative web-based survey for participants in IT governance who work outside of central IT. In addition to reporting the findings from these quantitative tools, this study includes feedback from interviews with 28 senior IT leaders from a mix of institutions. The interviews were designed to gain deeper insights into findings from the quantitative analysis and to capture additional ideas and viewpoints. A non-profit edition is available here.

    Citation for this work: Yanosky, Ronald, with Jack McCredie. Process and Politics: IT Governance in Higher Education (Research Study 5). Boulder, CO: EDUCAUSE Center for Applied Research, 2008, available from http://www.educause.edu/ecar .



TRIO 2008