The Critical Gaming Project (CGP) at the University of Washington is a collaborative, interdisciplinary working group and community of players dedicated to the critical study and teaching of games, primarily digital and social games. The CGP is committed to the idea that video games (and games in general) occupy an important part of our lives and media ecology, that games can be *both* “serious” and “fun,” and that games are necessary objects of inquiry and analysis. The CGP hopes to foster game research and pedagogy at the university level and to develop productive interactions between departments, disciplines, scholars, players, fandoms, and the general public.
To accomplish these objectives, the CGP maintains a collective blog and web archive, networks to like-minded programs and projects at other universities and institutions, develops original courses and focus groups on games at UW, promotes and publicizes gaming events on campus and beyond, and provides an intellectual and avocational space for scholars, teachers, and players to share their work and their interests. The CGP includes graduate students, undergraduates, and faculty.
Membership and participation in the CGP is ad hoc. The current organizing committee consists primarily of graduate students at the University of Washington, but anyone affiliated with the UW community may “join” the CGP and register as a subscriber of the Critical Gaming Project blog. For more specific roles, responsibilities, and privileges, please contact the CGP or attend a CGP meeting or event.
UW Daily, “Get Your Game On.” Mar.5, 2008
UW Daily, “Poetics of Play.” Dec.8, 2010
Columns Magazine, “The Pedagogy of Gaming.” Mar.1, 2011
Simpson Center, “Spotlight: Keywords for Video Games Studies,” Feb.22, 2012
Ed Chang, English
Theresa Horstman, Education
Natascha Karlova, Information Science
Sarah Kremen-Hicks, English
Terry Schenold, English
Mark Chen, Education
Eliot Hemingway, Comparative History of Ideas
Timothy Welsh, English
Robertson Allen, Anthropology
Megan Bertelsen, Comparative Literature
Scott Hannus, English
Ian Paredes, Mathematics & Philosophy
T.L. Scott, Human Centered Design & Engineering