Category Archives: COLLOQUIUM

Posts related to the Keywords for Video Game Studies Colloquium.

THATCamp Epic Play 2013, May 24-25, UW, Simpson Center

THATCamp Epic Play is an unconference and year-end colloquium hosted by the Keywords for Video Game Studies graduate interest group.  THATCamp Epic Play invites digital humanists, game scholars, teachers, artists, librarians, students, designers, developers, and enthusiasts to participate in roundtable … Continue reading

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2012 Keywords “RESEARCH/DESIGN” Colloquium, Saturday, May 19, 8 AM-4 PM, Communication 202

  For more information and full program, go to: https://depts.washington.edu/critgame/wordpress/research-design-colloquium/

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CFP: “RESEARCH/DESIGN” Keywords Colloquium Deadline Extended to April 13!

CALL FOR PARTICIPANTS “RESEARCH/DESIGN” Keywords for Video Game Studies Colloquium Saturday, May 19, 2012 8 AM to 3 PM Communication 202 University of Washington, Seattle The Keywords for Video Game Studies graduate interest group (GIG) at the University of Washington … Continue reading

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CFP: Keywords “RESEARCH/DESIGN” Colloquium, May 19, University of Washington

CALL FOR PARTICIPANTS “RESEARCH/DESIGN” Keywords for Video Game Studies Colloquium Saturday, May 19, 2012 8 AM to 3 PM Communication 202 University of Washington, Seattle The Keywords for Video Game Studies graduate interest group (GIG) at the University of Washington … Continue reading

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GAMER Colloquium Follow-up | Gamification

Last Saturday’s GAMER Colloquium was a fitting close to the Keywords for Videogame Studies Graduate Interest Group as a diverse group of participants conducted a thought-provoking conversation about how gaming becomes meaningful. Today’s post is on the first session, which addressed GAMIFICATION. Continue reading

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