Tag Archives: feedback

The “Rattomorphism” of Gamification

Gamers are basically rats. At least, that seems to be the central design principle informing gamification. Let me explain. Although gamification is apparently about “the infusion of game design techniques, game mechanics, and/or game style into anything,”  an implicit goal … Continue reading

Posted in Commentary, Feature | Tagged , , , , , , , , , | 3 Comments