Tag Archives: follow-up

Ready for My Close Up: Keywords Follow-Up

by Theresa Horstman and Edmond Chang Thanks to those who joined us for our most recent Gaming Keywords session, CLOSE/DISTANT on April 4, 2013.  The games and readings represented multiple interpretations of our fifth keyword for this year, and as … Continue reading

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Designed Experiences: “Hack/Mod” Keywords GIG Follow-Up

Thanks to everyone who participated in the Gaming Keywords GIG: “HACK/MOD” on Thursday April 12th.  Our session started off by looking at conventional goals of modding which shifts the control of the “designed experience” in the hands of the player.  … Continue reading

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Ni Hao, Bu Hao: “Gold Farming” Keywords GIG Follow-Up

The Keywords for Video Game Studies session on “Gold Farming” sparked animated discussion about the ways gold farming must be analyzed and articulated as both a range of practices and/or problematic discourses.  The session opened with the simple question, “What … Continue reading

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Beyond the Magic Circle: “Altplay/Fandom” Keywords GIG Follow-Up

Thanks to everyone who attended the last Keywords for Video Game Studies graduate interest group session on “Altplay/Fandom.”  Even with having to reschedule because of the week of snow, the room was full and the conversation was varied and interesting. … Continue reading

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Gamification is Broken, “Democracy” Keywords GIG Follow-Up

We kicked off our second year of gaming Keywords this past Thursday, October  13th. Thanks to everyone who joined us! Our discussion included reflections on McGonigal’s optimistic introduction of Reality is Broken: Why Games Make Us Better and How They … Continue reading

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