Tag Archives: keywords

Keywords GIG Holds Roundtable at PNASA Conference, Apr. 20, 9-10:30 AM

A few of the Keywords for Video Game Studies working group will be part of a roundtable on video game scholarship, pedagogy, play, and design at the annual conference of the Pacific Northwest American Studies Association (PNASA), which is being … Continue reading

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“POWER/CONTROL” | Keywords GIG Session

The Keywords for Video Game Studies graduate interest group’s (GIG) second event of the Winter Quarter is on Wednesday, February 16, 3:30-5:30 PM, in Communication 202.  This is our third public reading group/workshop of the year and will focus on … Continue reading

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Keywords at Play | Keywords GIG Follow-up

The first GIG session is in the books and it was a HUGE success! We want to thank everyone who came to PLAY. I took some notes and I’ll try to briefly sketch the conversation. Continue reading

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“PLAY”: Keywords for Video Game Studies Graduate Interest Group

The Keywords for Video Game Studies graduate interest group (GIG) will kick off next week, Wednesday, October 13, 3:30-5:30 PM, Communication 202 with our first public reading group/workshop on “PLAY.” The Keywords for Video Game Studies working group, in collaboration … Continue reading

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New Course: CHID 496 I: “Keywords for Video Game Studies” (Autumn 2010)

“Keywords for Video Game Studies” Focus Group CHID 496 I Autumn Quarter 2010 Edmond Chang & Timothy Welsh https://depts.washington.edu/critgame/10a_chid496i/ IN 2000, HENRY JENKINS WROTE, “The time has come to take games seriously as an important new popular art shaping the … Continue reading

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