HOA Tutorial Exercise 13:
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HOA Tutorial Exercise 13
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NRT conversion script between N3D, SN3D, and FuMa.

Previous: HOA Tutorial Exercise 12

Next: HOA Tutorial Exercise 14

The code below is a non-real-time NRT script to convert your b-format file between standard channel orders and normalization conventions.

First things first: let's start the sound server, which we configure first to get more audio buses and to have 36 output channels.

We will first load a sound sample from a HOA scene.

First, load a soundfile:

Then we make a Score and we add to the Score OSC messages invoking the SynthDef we have made earlier.

Finally, we can delete the files:

Previous: HOA Tutorial Exercise 12

Next: HOA Tutorial Exercise 14