Cross Reality Collaboration Sandbox

Posted 1 year ago by Kelvin Sung

School(s) : STEM
Primary PI Name : Kelvin Sung
Interested? Contact Faculty Researcher by Email : ksung@uw.edu
Project/Faculty Website : http://depts.washington.edu/csscts/CRCS/
Research Location : UW Bothell
Project Goals : Our team investigates how to support people working in collaboration addressing issues across realities where the solutions may span the continuum between physical and virtual spaces. One of the goals of our group is to facilitate the collaborations between participants that are located in a physical space of interests with participants that are located remotely.
Student Qualifications : Creative Designer OR CS Majors with Data Structures (e.g., CSS343)
Student Outcomes : Understanding and hands-on experience working with Augmented and Virtual Reality (AR/VR) applications/technologies.
Student Responsibilities : Attend Weekly Research meetings. Develop AR/VR based applications and maintaining existing systems.
Number of Student Positions Available : 2
Time Frame : Students should be prepared to commit at least 10 hours a week, for at least two quarters.

  • School(s) : STEM
  • Primary PI Name : Kelvin Sung
  • Interested? Contact Faculty Researcher by Email : ksung@uw.edu
  • Project/Faculty Website : http://depts.washington.edu/csscts/CRCS/
  • Research Location : UW Bothell
  • Project Goals : Our team investigates how to support people working in collaboration addressing issues across realities where the solutions may span the continuum between physical and virtual spaces. One of the goals of our group is to facilitate the collaborations between participants that are located in a physical space of interests with participants that are located remotely.
  • Student Qualifications : Creative Designer OR CS Majors with Data Structures (e.g., CSS343)
  • Student Outcomes : Understanding and hands-on experience working with Augmented and Virtual Reality (AR/VR) applications/technologies.
  • Student Responsibilities : Attend Weekly Research meetings. Develop AR/VR based applications and maintaining existing systems.
  • Number of Student Positions Available : 2
  • Time Frame : Students should be prepared to commit at least 10 hours a week, for at least two quarters.