Drums Design Soundtracks - Selection Page


First-Year Engineering Student Senior Engineering Student Engineering Expert
Low Performing Design timeline of a first-year engineering student with a low quality design Design timeline of a senior engineering student with a low quality design Design timeline of an expert engineer with a low quality design
Average Performing Design timeline of a first-year engineering student with an average quality design Design timeline of a senior engineering student with an average quality design Design timeline of an expert engineer with an average quality design
High Performing Design timeline of a first-year engineering student with a high quality design Design timeline of a senior engineering student with a high quality design Design timeline of an expert engineer with a high quality design

Sound Mapping

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PD - Problem Definition
Cymbal (high) (left ear)
GATH - Gathering Information
Cymbal (low) (right ear)
GEN - Generating Ideas
Snare Drum (left ear)
MOD - Modeling
Bass Drum (right ear)
FEAS - Feasibility Analysis
Tom Drum (left ear)
EVAL - Evaluation
Hi-Hat (right ear)
DEC - Decision Making
Cow Bell (high) (left ear)
COM - Communication
Cow Bell (low) (right ear)

Soundtrack Version: Drums

The Drums version of design soundtracks were developed in response to problems identified with the Bells soundtracks. One complaint that we got from the interviews was that the bells were difficult to differentiate well. Particularly, the upper harmonics of the bells could overlap too much. Taking the strength of the bells, the percussive attack, we created a version with drum sounds so that each of the eight design activity sounds could be easily discerned.

As with all design soundtracks, each activity is piped to either the right or left ear. This separation is noted in the sound samples table to the right.

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