Original Freshman C (430) - Instruments Soundtrack

Sound Mapping

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PD - Problem Definition
Cymbal (high) (left ear)
GATH - Gathering Information
Cymbal (low) (right ear)
GEN - Generating Ideas
Trumpet (left ear)
MOD - Modeling
Tuba (right ear)
FEAS - Feasibility Analysis
Guitar (left ear)
EVAL - Evaluation
Saxophone (right ear)
DEC - Decision Making
Cow Bell (high) (left ear)
COM - Communication
Cow Bell (low) (right ear)

Instrumental Soundtrack: Original Freshman C (430)

The instrumental version of design soundtracks was developed as a continuation of the sound separation seen in the usage of different percussive instruments in the Drums soundtracks. Each activity is assigned a short snippet from a distinct instrument. Percussive instruments were chosen for the activities in the latter design stages as we wanted to emphasize their importance. The strong, distinct sound of percussion instruments helps indicate short instances of these activities.

As with all design soundtracks, each activity is piped to either the right or left ear. This separation is noted in the sound samples table to the right.

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