Research
Whole-Body Vibration (WBV) Fundamental studies of the effects of multi-axial vibration and shocks on comfort, exposure, and development of low back pain among diverse work populations. Development of techniques for evaluating seating and vehicle design studies in a field setting utilizing access to professional drivers and heavy equipment operators provided by our partners in industry. Our goal is to advance the science of whole-body vibration in a real world setting while evaluating exposure across a variety of exposure scenarios.
Computer Exposure Study Fundamental studies of the effects of rapid and repetitive finger movements and prolonged static postures on development of musculoskeletal disorders among computer users. Development of non-invasive exposure assessement tools for evaluating physiological changes, i.e. muscle fatigue, such that the chance of developing musculoskeletal injuries is reduced. Our objective is to advance the knowledge of ergonomics and human factors through field and laboratory studies with the goal improving products, tools and workplaces.
Kids and Computer Input Device Design Assessment of whether or not current adult-based designs are appropriate for younger, smaller computer users. Analysis on how age-specific anthropometry could lead the way in redefining the design process and potentially creating new standards to further promote effective ergonomics and health for today's youth.
Computer Input Device Usability Evaluation of posture, fatigue, performance, and preference metrics associated with the use of various, commercially available computer input devices in order to provide data-driven design recommendations to advance the feild of computer ergonomics.