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Peer Reviewed Papers
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K. Sung, C. Hillyard, R. Angotti, M. Panitz, D. Goldstein, J. Nordlinger,
"Game-Themed Programming Assignment Modules: A Pathway for Gradual Integration of Gaming Context into Existing Introductory Programming Courses," to appear
IEEE Transactions on Education, October 2010.
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M. Panitz, K. Sung, R. Reed-Rosenberg,
"Game Programming in CS0: A Scaffolded Approach," to appear
CCSC-NW '10, October 2010.
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R. Angotti, C. Hillyard, M. Panitz, K. Sung, K. Marino,
"Game-Themed Instructional Modules: A Video Case Study,"
FDG '10, PP. 9-16, June 2010 [Acceptance rate: 32 of 94 (~34%)].
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C. Hillyard, R. Angotti, M. Panitz, K. Sung, J. Nordlinger, D. Goldstein,
"Game-Themed Programming Assignments for Faculty: A Case Study,"
SIGCSE '10, March 2010 [Acceptance rate: 103 of 303 (~34%)].
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K. Sung, "Computer Games and Traditional Computer Science Courses,"
Communications of the ACM, Vol. 52, No. 12, PP. 74-78, December 2009 (invited paper, peer reviewed).
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P. Shirley, K. Sung, E. Brunvand, A. Davis, S. Parker, S. Boulos, "Fast Ray
Tracing and The Potential Effects on Graphics and Gaming Courses," Computer &
Graphics, Vol. 32, Issue 2, PP. 260-267, April 2008 (invited full-length paper
based on ACM SIGGRAPH 2007 Educator’s Program conference paper).
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P. Shirley, K. Sung, E. Brunvand, A. Davis, S. Parker, S. Boulos, "Rethinking
Graphics and Gaming Courses Because of Fast Ray Tracing," in SIGGRAPH
2007 Educator’s Program Conference CD/DVD-ROM, August 2007.
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K. Sung, M. Panitz, R. Rosenberg, R. Anderson, "CS1/2 Game-Themed Programming
Assignments for Faculty," Journal of Game Development, Vol. 3, Issue 2, March
2008, PP. 27-47 (invited full-length paper based on SIGCSE 2008 conference
paper).
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K. Sung, M. Panitz, S. Wallace, R. Anderson, and J. Nordlinger, "Game-Themed
Programming Assignments: The Faculty Perspective," Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, (Portland, OR, USA,
March 12-15, 2008) SIGCSE '08, PP. 300-304 [Acceptance rate: 100 of 324 (~31%)].
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K. Sung, M. Panitz, R. Rosenberg, R. Anderson, "Assessing Game-Themed
Programming Assignments for CS1/2 Courses," Proceedings of the Third
International Conference on Game Development in Computer Science Education
(GDCSE’08), Feb 2008 [Acceptance rate: 15 of 60 (25%)]. Here
is a
link to the presentation
of this paper at GDCSE.
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K. Sung, P. Shirley, R. Reed-Rosenberg, "Experiencing Aspects of Games
Programming in an Introductory Computer Graphics Course," SICCSE Bulletin,
Vol. 39, Issue 1, March, 2007, PP. 249-253, (Proceedings of the 38th
SIGCSE Technical Symposium on Computer Science Education, SIGCSE 07).
Peer Reviewed Panels/Workshops/Tutorials/Posters/Demos
M. Panitz, K. Sung, J. Nordlinger,
"Develop Game-Themed Examples for CS1/2 without background in Graphics or Games,"
ACM SIGCSE'10 Conference, March 2010 [Acceptance rate: 39 of 86 (45%)].
A. Amlag, S. Krolikowski, B. McMahon, S. McPherson, K. Phillips, and K. Sung,
"Sammy goes to UWB - A Game for UWB Admissions Office," Poster,
Serious Games Winter School 2010, Puerto Vallarta, Mexico, February 12-14, 2010.
K. Sung, "Alphabet Hero - A Game for Programming Binary Search Tree,"
Game DemoFes, The Fourth International Conference on the Foundations of
Digital Games (ICFDG 2009), Orlando, Florida, April 2009.
M. Lewis, and S. Leutenegger, and M. Panitz, and K. Sung
(Organizer/Moderator), and S. Wallace, "Introductory Programming Courses and
Computer Games," Panel to appear in SIGCSE 2009, March 2009
[Acceptance rate: 11 of 20 (55%)].
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M. Panitz, K. Sung, "Incrementally
Incorporating Video Games into Instruction Using XNA Game-Themed Assignments"
Tutorial to appear The Journal of Computing Sciences in College, Workshop at the Tenth Annual
CCSC-NW Conference, October, 2008.
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K. Sung,
M. Panitz, and R. Anderson, "Program Development with Graphical User Interface,"
Peer reviewed conference tutorial at The Journal of Computing Sciences in
College, Workshop at the Ninth Annual CCSC-NW Conference, October, 2007.
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K. Sung,
and M. Panitz, "Developing Applications on the XBOX 360 Console," Peer reviewed
conference tutorial at The Journal of Computing Sciences in College, Workshop at the Ninth Annual CCSC-NW Conference, October, 2007.
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