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Chapter Tutorials for Essentials of Interactive Computer Graphics: Concepts and
Implementation |
Chapter Tutorials: Implementations are in C++/D3D/MFC and
C++/OpenGL/MFC
Chapter 2 |
Working with GUI APIs (on Event Driven Programming)
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All Tutorials |
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Chapter Tutorials: Implementations are in C#/XNA Framework /WinForm:
… Work in progress, currently only libraries 1 to 13 …
Chapter 2 |
Working with GUI APIs (on Event Driven Programming)
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All Tutorials (from Lib1 to
Lib 13). |
By Robert
Stone, and Neil Erdman
NOTE if you have strange crashes, e.g. regarding BadImageFormat, and/or regarding cannot load Microsoft.Xna.Framework, chances are you are you are
running on a 32-bit OS.
Take look at this blog: http://blogs.msdn.com/shawnhar/archive/2008/02/25/xna-framework-on-64-bit-windows.aspx.
(Thanks to Shane Krolikowski for
finding this reference). |
Chapter Tutorials: Implementations are in Java/ OpenGL/Swing:
… Near Future…
Chapter 2 |
Working with GUI APIs (on Event Driven Programming)
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… currently
no estimated delivery date
for the tutorials … |
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