Developing Game-Themed Applications with XNA
Three-day workshop at
Serious Games Winter School,
Puerto Vallarta, Mexico
Feb 12-14, 2010
Abstract and Bio: Here is the
abstract of the workshop and brief bio
of Kelvin Sung.
Download: This zip-compressed file contains all of the documents
referenced by this index file (including this file).
Schedule:
References:
- This work is based on the results from the "Games-Themed
Introductory Programming Project":
-
Here is a comprehensive
guide to working
with the XNACS1Lib Library: this guide includes the links to a series of
tutorials and implementation guides that show you how to develop game-themed
applications based on the XNACS1Lib library.
- Here is the
source code to the
XNACS1Lib library.
Warning: this source code is work in progress, we apologize for
the general lack of comments and/or structure. We expect/hope, in
general, people will use the library, rather than work on
the library.
Comments and Feedbacks? Thank you for reading this document. We'd appreciate it very much if you can take another minute or two and
fill out this feedback form (this is a word document)
and send it to
ksung@u.washington.edu. We sincerely appreciate your interests.
This document and the related materials are developed with support from
Microsoft Research Computer Gaming Initiative under the Computer Gaming
Curriculum in Computer Science RFP, Award Number 15871, and 16531.