Tag Archives: Clifford Geertz
2002-03 Winner (Second Place): “Belief Makes Reality” by Charles P. Clark
“Belief Makes Reality” by Charles P. Clark PDF While CutCo Cutlery Corp. manufactures knives, Vector Marketing Corp. sells them. Opting not to market the popular brand of cutlery in retail outlets, Vector instead employs thousands of college students across … Continue reading
2002-03 Honorable Mention: “Grand Theft Auto III: Satisfying a Thirst for Control, Violence, and Fantasy” by Lindsey Peugh
“Grand Theft Auto III” by Lindsey Peugh PDF Grand Theft Auto III is a Play Station video game that directs a man, whom we’ll refer to as “Joe”, on a series of errands for mob bosses in fictional “Liberty City.” … Continue reading
Posted in Selected Essays
Tagged 2002-03, Clifford Geertz, control, deep play, fantasy, Grand Theft Auto III, Lindsey Peugh, video game, violence
Leave a comment