Rendering of Dense, Point Cloud Data in a High Fidelity Driving Simulator

PIs: David Hurwitz, Michael Olsen (OSU)
Dates: 03/01/2012 – 11/01/2013
Final Project Report: PacTrans-10-OSU-Hurwitz

This project will develop tools to advance the use of 3D design technologies by departments of transportation. A two-dimensional (2D), paper-based methodology for infrastructure design is currently the most prevalent approach implemented by DOTs across the country. This method traditionally involves the coordination of a series of separate plan (horizontal) and profile (vertical) layouts. Unfortunately, 2D design is inherently limited for effective assessment of alternative designs, which is critical for evaluating optimal design outcomes. 2D infrastructure design also has the potential to emphasize the mobility of vehicular throughput to the detriment of alternative modes of transport. Oh and Stuerzlinger (2004) show an example of how a 3D, digital environment enables even novice users to create structurally complex scenes in the initial conceptual stage of design.

The geomatics and transportation research groups at OSU have been collaborating to advance ways in which point cloud data from 3D laser scanning can contribute to the design, construction, and operation of transportation facilities by attempting to integrate 3D laser scanning data into an advanced driving simulator.

PacTrans-OSU-Hurwitz-biannual-small-project-update-1.30.2013